Steamworks
Inherits: Object
Base singleton to interact with the Steamworks API.
Properties
Methods
get_app_id ( ) const |
|
get_last_error ( ) static |
|
is_valid ( ) const |
|
void |
run_callbacks ( ) |
Property Descriptions
HBSteamApps get_apps
HBSteamApps get_apps ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamFriends get_friends
HBSteamFriends get_friends ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamMatchmaking get_matchmaking
HBSteamMatchmaking get_matchmaking ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamNetworking get_networking
HBSteamNetworking get_networking ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamRemoteStorage get_remote_storage
HBSteamRemoteStorage get_remote_storage ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamUGC get_ugc
HBSteamUGC get_ugc ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamUser get_user
HBSteamUser get_user ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamUtils get_utils
HBSteamUtils get_utils ( )
There is currently no description for this property. Please help us by contributing one!
HBSteamInput input
HBSteamInput get_input ( )
There is currently no description for this property. Please help us by contributing one!
Method Descriptions
int get_app_id ( ) const
There is currently no description for this method. Please help us by contributing one!
String get_last_error ( ) static
Returns the last error that ocurred.
bool init ( int app_id, bool run_callbacks_automatically=true )
Initializes Steamworks with the given App ID.
Initializes Steam Input, if run_callbacks_automatically
is true
then you don’t have to call run_callbacks manually.
Returns true
if initialization was successful.
bool is_valid ( ) const
Returns true
if Steamworks was initialized properly.
void run_callbacks ( )
Dispatches callbacks and call results to all of the connected signals.